Themes

Please add any links or references or ideas that you would like to explore in the workshop.

An interesting discussion on the role of stories in games is taking place in the Apricot forums: http://www.crystalspace3d.org/forum/index.php?topic=1325.0

(Apricot is an open source game based on the Crystal Space game engine)

http://www.wired.com/wired/archive/14.04/wright.html This is the article that gives it's name to this workshop, written by Will Wright, creator of The Sims and countless other games. A quote:

The human imagination is an amazing thing. As children, we spend much of our time in imaginary worlds, substituting toys and make-believe for the real surroundings that we are just beginning to explore and understand. As we play, we learn. And as we grow, our play gets more complicated. We add rules and goals. The result is something we call games.

http://en.wikipedia.org/wiki/The_Winter_Market A story by William Gibson that explores the idea of [http://en.wikipedia.org/wiki/Mind_transfer mind transfer] or [http://www.ibiblio.org/jstrout/uploading/ mind uploading].

A crude scan of The Winter Market can usually be found online. At the time of writing one was available at http://www.voidspace.org.uk/cyberpunk/burning_chrome.shtml#market

We will be gathering links to content or performances generated using 3d engines on the FurtherLinks page.

Themes (last edited 2008-01-10 11:53:05 by acer)